import java.io.Serializable;

public class TestLevel extends Level implements Serializable{
	private static final long serialVersionUID = 1L;
	public TestLevel()
	{
		levelID = 4;
		leftlLevelID = 0;
		rightLevelID = 0;
		bottomlLevelID = 0;
		toplLevelID = 1;
		breite = 32;
		hoehe = 24;
		standardFloor="tile0";
		randomFloor="tile1";
		levelObjects.add(new Stone(tiles, 15, 13));
				
		for (int i = 0; i < breite; i++) {
			levelObjects.add(new Stone(tiles, i, hoehe-1));	
		}
		
		for (int i = 0; i < hoehe; i++) {
			levelObjects.add(new Stone(tiles, breite-1, i));	
		}
		
		for (int i = 0; i < hoehe; i++) {
			levelObjects.add(new Stone(tiles, 0, i));	
		}
		
		levelObjects.add(new Stone(tiles, 15, 5));
		levelObjects.add(new Stone(tiles, 15, 6));
		levelObjects.add(new Stone(tiles, 15, 7));
		levelObjects.add(new Stone(tiles, 15, 4));
		levelObjects.add(new Stone(tiles, 16, 5));
		levelObjects.add(new Stone(tiles, 16, 6));
		levelObjects.add(new Stone(tiles, 16, 4));
		levelObjects.add(new Stone(tiles, 16, 7));
		
	}
}
